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In
January 16th & 17th, 2007 The Burning Crusade was released as the first
expansion to wow. A number of things will be added to the game through
this expansion. Visit
The Burning Crusade to learn
more about this update. World of Warcraft:
Wrath of the Lich King is the
upcoming second expansion. It will be released sometime in 2008.
WOW takes place
in the world of Azeroth. When you first start a new game you most
create a character. You choose from ten playable races:
- Dwarves
- Gnomes
- Humans
- Night Elves
- Orcs
- Tauren
- Trolls
- Undead
- Draenei
- Blood Elves
and a class to match
your race from the following:
- Druids, available
to: Night Elves, Tauren
- Hunters, available
to: Night Elves, Dwarves, Orcs, Tauren, Trolls
- Mages, available
to: Humans, Gnomes, Undead, Trolls
- Paladins,
available to: Humans, Dwarves
- Priests, available
to: Humans, Dwarves, Night Elves, Undead, Trolls
- Rogues, available
to: Gnomes, Humans, Dwarves, Night Elves, Orcs, Undead, Trolls
- Shaman, available
to: Orcs, Tauren, Trolls
- Warlocks,
available to: Gnomes, Humans, Orcs, Undead
- Warriors,
available to: All Races
You can join the Horde
or the Alliance, and your choice here determines much of what you can
and cannot accomplish in the world.
You can only group and
talk to players in your own faction. You also can only view and befriend
players in your faction when using the in-game social commands. The
intent is to make you feel like a member of one enormous team, while at
the same time setting up the other faction as an enemy or, at best, a
rival. Thus, if you wish to play with your friends, you will want to all
join the same faction. Other content, such as the zones you can visit
and the quests you can accomplish, are also organized by faction. Some
quests can only be completed by Horde players and others can only be
completed by Alliance players. Some zones offer cities and interactive
NPCs for one faction, but are completely hostile to the other.
The Horde side includes the orc, tauren, troll, and undead races, while
the Alliance side includes dwarves, gnomes, humans, and night elves. All
classes are equally well-represented on both sides, with the exception
of the shaman and paladin classes. Shaman can only be played by Horde
players, and Paladins are exclusive to the Alliance side.
After you have set up your character you will then be taken to your
race's starting area. All the races except trolls and gnomes begin in a
unique location. Those two races have to share starting locales with the
orcs and dwarves, respectively. After watching a brief in-game cutscene
introducing your race, you are set loose upon the world.
WOW presents many different monsters to challenge you in battle. These
creatures roam the countryside and populate vast dungeons and
aboveground locations. There are wandering beasts, such as wolves,
spiders, scorpions (called scorpids in this world), six-legged
crocodiles called crocolisks, crabs, vultures, hyenas, big cats, bears,
and more. More sinister enemies also block your travels. Humanoid foes
of every kind, such as pirates, bandits, cultists, and soldiers from the
opposing faction, join more unnatural monsters like undead, oozes,
gryphons, and elementals, in providing conflict and danger on your
journeys.
You'll also see some familiar monstrous creatures, such as ogres, gnolls,
centaurs, satyrs, murlocs, wildkin, and others, that are inspired by the
hostile creeps of Warcraft III. And you'll encounter more spectacular
enemies like demons, infernals, dragonspawn, and mighty dragons stalking
the dungeons and high-level areas of the world.
WOW is an online game with thousands of players, so naturally the game
is built to facilitate extensive in-game socializing. You can search for
players easily by key words, looking for those in your same zone or with
certain names. You can also add players to a friends list, so you can
keep track of nice and helpful players for grouping or just talking.
Grouping is simple as well. Many quests are designed to be accomplished
with other players, and you'll therefore want to seek out the help of
other characters. Groups can have up to five players, who should be
around the same level so that all players in the group can fight
acceptable challenges and earn good experience. The game also has "raid
groups," which allow up to 40 players to adventure together against
uncommonly powerful foes and quests.
There are two types of servers for
WOW, normal and player-versus player.
On normal servers, you can enter into player-versus-player combat by
storming enemy capitals, entering special PvP zones called
battlegrounds, or by attacking the guards in enemy cities. In all cases,
you have a choice to engage in PvP combat or not.
On PvP servers, there are many zones that are flagged as contested
territory. In these zones, players from opposing factions can attack
each other freely. Thus, you could be fighting monsters by yourself,
only to be killed by a stealthed enemy rogue. PvP servers also enable
PvP combat through Battlegrounds, attacking enemy guards, and entering
enemy capitals.
The rewards for PvP play are excellent, however. Blizzard wants to
encourage players to participate in PvP, since the Horde-Alliance
conflict is central to the Warcraft universe. As you kill enemy guards
and enemy players, you will accumulate honor points, which translate
into a military rank. As you progress through the ranks, you will gain
certain benefits, such as special equipment, weapons, and mounts.
Because rank is competitive, you will have to continue to engage in PvP
play to maintain or increase your rank, since other players could
advance past you if they accomplish more in the battle against the
opposing faction. Keep in mind though, that you will only gain points
for killing players near your level. Blizzard will not reward players
who attack lower-level characters.
The best way to learn more about
WOW is to just start playing.
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